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Digital Entertainment Leadership Forum 2026 Opens Tomorrow

  • Written by Media Outreach

AI, XR, robotics and immersive entertainment experiences converge More than 35 activities present a three-day tech and culture carnival

HONG KONG SAR - Media OutReach Newswire - 27 August 2026 - Cyberport's annual flagship event, Digital Entertainment Leadership Forum 2026 (DELF 2026), will be held at Cyberport from 28 to 30 August. Under the theme "Dreamtic Circus", this year's forum brings together innovative applications in artificial intelligence, XR immersive technology, cultural and creative technology (ArtTech), robotics and the low-altitude economy. Through industry forums, creative workshops, interactive experiences, competitions and performances, the event will demonstrate how technology is reshaping the future of entertainment, culture and the creative industries. image The forum will cover four key areas: Digital Entertainment, Arts & Culture, Smart Living & Business, and Robotics & Drones. More than 35 interactive experiences and activities will allow the public to experience the new era of AI-driven creativity up close. Please click HERE to download the high-resolution press photos. Highlighted Experience Zones
Arts & Culture
Harbour Dreams: Hong Kong XR Adventure Hong Kong's first XR 6D multi-sensory immersive experience combines cinematic storytelling, local culture and XR technology. Guided by the AI panda mascot "An An", audiences will travel through landmarks such as the Hong Kong-Zhuhai-Macao Bridge, the Big Buddha and the Victoria Harbour nightscape. By wearing a VR device, participants can embark on an approximately 15-minute immersive journey enhanced by visual, audio, motion, wind, tactile and scent effects, experiencing Hong Kong's charm from a fresh perspective.
"Another World: Fissure of Light" Immersive Interactive Art Exhibition Presented by the Art Museum of Contemporary Culture and Technology (AMCCT), Another World: RADIANCE is an immersive interactive art exhibition extending the original Hong Kong animation IP Another World. Adapted from the Golden Horse Award-winning animation, the exhibition uses dynamic projection tracking, motion interaction and 360-degree surround soundscape technologies to transform a fantastical world at the boundary between life and death into a walk-in immersive light-and-shadow space. Audiences will follow the footsteps of the spirit guardians "Gudo" and "Yuri" through an ice lake and a corridor of reincarnation, embarking on a journey of memory, redemption and self-healing where technology meets art. The popular Another World character "Gudo" will make surprise appearances at Cyberport during the forum, meeting and interacting with the public across the venue, allowing participants to experience the fantastical charm of Another World up close and take photos with the character.
Reveries of Ancient Egypt Co-created by international creative teams from Hong Kong, the Netherlands, Korea and Canada, The Reveries of Ancient Egypt reinterprets ancient Egyptian civilization through art technology, leading audiences on an immersive exploration across 5,000 years of history. Through panoramic projection, cinematic music and interactive sensing technology, ancient Egyptian temples, the Nile River and iconic historical scenes come vividly to life all around participants, making them feel as if they have stepped into a mysterious ancient kingdom. Floor projections respond instantly to visitors' footsteps, while precious archaeological imagery, giant sculptures and cultural installations together create an immersive art journey that combines history, culture and technology, allowing the public to explore the treasures of world civilization in a new way.
Digital Entertainment
ActivePlay ActivePlay is an interactive, motion-based e-sports platform that makes physical activity fun and inclusive for all ages. Using AI camera tracking, players control games like darts, triathlon, stand-up paddleboarding, air hockey, and curling simply by moving their bodies in front of a smart TV or interactive whiteboard. Key features include real-time AI motion tracking for instant feedback, multiplayer mode for up to four players, adaptive difficulty to suit all skill levels, and a variety of game themes to keep users engaged. Its inclusive design and scalability make it ideal for schools, corporate wellness, community events, and marketing activities. How to play: Stand in front of a smart screen and use body movements – reaching, twisting, balancing – to score points. Simple, intuitive, and fun for everyone.
SkateAway Circus: The Interactive Phygital Activation 《Hug the K》's interactive skateboard experience, "SkateAway Circus," invites participants to choose their favourite Hug the K costumes and interact with the character on screen through their own movements. Together with 《Hug the K》 , players must overcome a series of...

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